AI Insights · Timothy · July 2024
Top 5 Boat Games Performance in Australia Q2 2024
In Q2 2024, the top boat games in Australia showed varying trends in downloads, revenue, and active users. Detailed insights from Sensor Tower reveal significant fluctuations across these metrics.
In the second quarter of 2024, the top boat games in Australia displayed diverse performance trends across downloads, revenue, and active users, according to Sensor Tower data.
Battle Warship: Naval Empire saw its revenue peak at approximately $5.8K in the week of April 22, though it fluctuated throughout the quarter, ending at around $1.3K in the final week of June. Downloads remained minimal, with the highest being 7 during the week of April 22.
My Cruise exhibited a steady stream of downloads, peaking at 5.9K in the week of April 29. Revenue showed a declining trend, starting at $2.5K in early April and stabilizing around $1.2K by the end of June. Weekly active users remained robust, peaking at approximately 18.4K in early May and maintaining around 17.1K towards the end of the quarter.
Port City: Ship Simulator experienced modest revenue, with a notable peak of $1.3K in the week of April 22. Downloads were highest at 392 in the first week of April but showed a general decline over the quarter. Weekly active users followed a similar pattern, peaking at 720 and declining to 437 by the end of June.
대항해시대 Origin demonstrated an interesting revenue trend, starting at a low $64 in early April and peaking at $1.4K in the final week of April. The revenue fluctuated throughout the quarter, settling at $678 in the last week of June. There were no downloads recorded for this period.
Sea Port: Cargo Ships Harbor showed consistent revenue, peaking at $764 in the final week of June. Downloads were minimal, with the highest being 30 in late April. Weekly active users remained relatively stable, hovering around 80 in early April and ending the quarter at 55.
For more detailed insights and analysis, visit Sensor Tower.